Monster Hunter Now: Hammer Guide

After completing the Chapter 2 story quests, you will unlock Hammers in Monster Hunter Now. Currently, there are 9 Hammers you can use.

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The Iron Hammer in Monster Hunter Now. This is the image that appears when you first unlock Hammers.

Like Great Swords and Long Swords in Monster Hunter Now, Hammers are slow weapons with a high damage output. However, Hammers have the added bonus of potentially stunning monsters. You have a higher chance of stunning monsters if you hit a monster’s head.

Monster Hunter Now: Equipment Skills Guide | Monster Hunter Now: Armor Sets Guide | Monster Hunter Now: Large Monsters Guide

Hammers become available when you complete Chapter 2 of the story quests. This should be around Hunter Rank 15 for most players. 


Overview

Hammers have three charge levels: Side Blow, Upswing, and Big Bang. Your Hunter will glow with every charge level. Unlike the other charge weapons, you will inch forward while you charge.

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Out of the three larger weapons, the Hammer has the smallest range, so you need to be deliberate with your attacks. It plays similarly to the Great Sword in terms of its wind-up and attack execution, but with the shorter range, the Great Sword is the better option. However, as described above, the Hammer can stun monsters without needing to inflict Break. This helps offset its bad range and slow movement.

Its Special Skill – Spinning Bludgeon – allows you to perform an uninterrupted combo attack for a certain amount of time. You’ll start by swinging your Hammer multiple times, almost in a spinning pattern, before performing a plunging attack.

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In addition to the Special Skill, all Hammers have one Equipment Skill. Curiously, none of them have the Attack Boost skill. Since Niantic plans to add more monsters with future updates, this – and Dragon element weapons – will eventually appear.


List of Hammers

Female Hunter charging the Girros Hammer for an attack.

Currently, there are 9 Hammers available for players to unlock and forge. With the exception of the Iron Hammer, which is part of the Metal Weapon Set, each Hammer corresponds with a Large Monster.

Unlocking certain monsters will unlock their associated weapons and armor. The Kulu-Ya-Ku, Pukei-Pukei, Barroth, Great Girros, Tobi-Kadachi, Jyuratodus, Anjanath, and Diablos have a Hammer in their weapons set.

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First FormSecond FormMonsterElementEquipment Skill
Iron HammerIron DemonNoneNonePoison Resistance
Reduces the duration of poison.
Kulu BeakCrushing BeakKulu-Ya-KuNoneFortify
Increases attack power for a certain period each time you revive after fainting during a hunt.
Blooming HammerBuon FiorePukei-PukeiPoisonSneak Attack
Increases damage when attacking a monster from behind.
Carapace SledgeBarroth BreakerBarrothNoneDefense Boost
Increases defense.
Girros HammerMalady’s FistGreat GirrosParalysisSneak Attack
Increases damage when attacking a monster from behind.
Thunder HammerLightning BashTobi-KadachiThunderEvade Extender
Extends evasion distance.
Aqua HammerWater BasherJyuratodusWaterLast Stand
Increases defense when your health drops below a certain amount.
Blazing HammerAnja StrikerAnjanathFireRising Tide
Increases attack and defense as the hunt timer runs out.
Diablos HammerDiablos ShattererDiablosNoneHeroics
Increases attack power when your health drops below a certain level.

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